
Late in 1940, based upon lessons learned in the Battle of Britain, Willy Messerschmitt's Augsburg design team reworked their notorious Bf109 . Previously, it had been the finest fighter in the world, but its supremacy was seriously challenged by the British Spitfire. The result was the F series: aerodynamically streamlined, making it faster, and far more maneuverable than the previous E, or "Emil" series. The Franz variant was short lived, however, as the need for more heavily armed bomber interceptors grew.
Like all German aircraft, the 109 is only available in Europe. The Franz is lightly armed with a limited supply of ammunition, although its lethality holds up over most of its ammo load. It's not a particularly durable plane, and you will have to take a larger percentage of a full fuel load in the 109 due to its small gas tank.
Still, the Franz has the highest climb rate of any prop fighter in Air Warrior and it's nearly as fast as either the Focke Wulf or the Spitfire at medium altitudes. Its water injected war emergency power boost lasts 20 minutes compared to the 10 minutes of WEP most fighters possess. Also, the Franz is capable of full performance on reduced octane fuel; you don't have to check the gas quality at an airfield when you fly the 109.
No aircraft in Air Warrior has benefited from full realism more than the Bf109.
The 109 has exceptionally manageable departure characteristics. It is reluctant to spin, it recovers easily, and it can turn well at low speeds. Its ammunition, while not in large supply, holds its full lethality over nearly its entire load. This plane climbs like a rocket, particularly on WEP. Also, its low thrust-to-weight ratio gives it the best level acceleration of any AW piston engine fighter.
The Franz's ease in spin recovery diminishes sharply with a full fuel tank, due to the aft shift in its center of gravity. Unfortunately, you often need a nearly full fuel load, given the 109's tiny gas tank - the smallest of all the AW aircraft. Also, the 109 lacks the sheer speed of a Focke Wulf or Mustang and, like the Spitfire, it suffers progressive control stiffness above 300 knots.
It's in scenario play that the deficiencies in the 109 really show. Its short range, limited ammo load, and control problems in a dive - especially from very high altitudes - require a lot more from the pilot than most of the AW fighters.
As noted earlier, you have to be more tender with the 109 when she has a full fuel tank. In arena play, don't be afraid to climb out on WEP; you've got double the WEP of other European fighters and you can use it to gain altitude fast. Only use the 109's maneuvering flap setting to help you get over the top of a low speed half-loop. Far from being helpful in flat turns, it actually performs more like an airbrake.
| Armament | Ammo Load | Payload |
| 2-13mm Machine Guns | 600 rounds | 1-550 lb. bomb |
| 1-20mm Cannon | 200 shells | - |
The 109 has good, though not exceptional, speed, peaking at 19-20,000 feet. It's climb rate, however, is exceptional and it maintains its superior rate of climb up to 30,000 feet. This is a splendid high altitude aircraft overall. Its roll rate is excellent below 250kts, but it suffers progressive stiffness of all controls above 300kts.
The only aircraft in the European theater that can out turn the Bf109 are the Spitfire and the P-38, but not by much. In full realism this almost always comes down to a matter of pilot skill; in relaxed realism it comes to that, plus the relative energy state of the two planes at the beginning of the fight.
The Bf109 has the best climb rate of all propeller driven aircraft in Air Warrior, although the Spitfire is a close second. In speed, the Spit holds the edge, as do the Mustang, P-38, Focke Wulf, and P-47 Thunderbolt. Also, the Stang, Wulf, and 38 handle better at high speed than the 109.
Finally, the Bf109 has excellent level acceleration - the best in Air Warrior.