Focke Wulf 190A-8


History

The chief difference between the A-8, and early versions of the Focke Wulf, is armament. The A-8 has two additional wing mounted cannon, and higher caliber machine guns in the cowl. This reflects the Focke Wulf's fundamental mission later in the war - to bring down the Allies' heavy bombers.

The Focke Wulf 190A-8 in Air Warrior

Under relaxed realism, as you might expect, turning ability dictates the winner of many dogfights, unlike the case in the actual war. The turn fight, however, is not the Focke Wulf's forte. Although it has the highest roll rate of any plane in the game, the 190 has a poor sustained turn performance, particularly when it's slow. The plane also lacks the sort of war emergency power other fighters enjoy. Its GM1 nitrous injection is strictly to enhance the Focke Wulf's high altitude performance, and it is not as effective at low altitude as war emergency power (WEP) is on other fighters.

The Focke Wulf's assets are strictly speed and firepower; 190's guns are the most lethal in Air Warrior. Despite this, the Focke Wulf pilot must choose his engagements wisely and avoid Spitfires at equal and higher altitude. In short, the 190 is not a good choice for the new player. Focke Wulf fliers must be very savvy in their engagements, and that requires a goodly amount of Air Warrior experience.

Virtues

All of the Focke Wulf's previously noted qualities - speed, firepower, durability, and ammo load - also work to its advantage in full realism. Its high speed handling is particularly handy as well.

Vices

Relative to the Me109, Spitfire, Mustang, and P-38, the Focke Wulf bleeds energy terribly. Its radial engine configuration presents much parasitic drag. Not only does the Focke Wulf turn poorly, and struggle in the vertical, it also has mean spirited departure behavior. It will produce vicious spins if pushed beyond its tender flight envelope.

The 190A-8 in Scenarios

When presented with its historical role - that of a bomber interceptor - the Focke Wulf is a terrifying beast. It can blow through close escort and deliver kills so quickly that often the first hint the enemy has of its presence is the destruction of one of its bombers. Also, the 190 has enormous range, and can stay airborne throughout the longest scenario missions. As a dogfighter, however, particularly at high altitudes, the Focke Wulf is completely out of its element.

Tips

As with most pure energy fighters, the Focke Wulf is most effective as a member of a team, or as an opportunist. Whereas the 109 or Spitfire must saddle up on the tail of an opponent to achieve multiple kill missions, a 190 driver has the guns and the ammunition to kill several planes without having to maneuver with his targets; he only need acquire his victim in his sights for a short period.

Where the Focke Wulf truly excels is as a member of a mixed pair - flying with an angles fighter such as a Spit or 109. The more agile plane usually draws the most attention, thereby setting up the 190 for shots. If the 190 is attacked, the angles fighter can defend it. Although not well suited to dogfighting, the Focke Wulf can stay defensive for a long period of time by employing its superior roll rate, thereby giving his partner ample time to clear his tail.

However, if you are like most Air Warriors, and want to furball without regard to coordinating with a wingie, this calls for a change in strategy. If you boom and zoom the furball at ludicrous speed, chances are you won't find much to shoot at. Rather, enter the scrum at max level speed, pass on through, and measure your extension based on how much attention you've attracted. When your 6 is clear, zoom but don't come over the top - you don't want to risk triggering the FW's nastier traits. Instead, roll inverted and Split-S back toward the furball. You can maintain this see-saw for a prolonged period of time, while maintaining enough energy to extend completely away from the battle if need be.

Munitions

ArmamentAmmo LoadPayload
2-13mm Machine Guns950 rounds1-550 lb. bombs
4-20mm Cannons780 shells-

Performance

As is true of all A series Wulfs, the A8 achieves impressive numbers at low to medium altitudes. It's performance begins to diminish steadily above 20,000 feet. As few fights online are at high altitudes, this drawback seldom comes into play. Historically, however, the primary role of the FW190 became bomber interception, and the U.S. daylight bomber formations were flying at 25,000 feet or higher. This led to development of the D series, designed for better high altitude performance.

Performance Comparison

The Focke Wulf A8 is one of the fastest WWII fighters at low to medium altitudes - faster below 20k than all propeller driven aircraft except the Mustang, or very late war Me109s.

Comparing climb numbers, however, reveals the superiority of the Spitfire, and the Me109 in this department. Compared to the Mustang, the Wulf is close below 20,000 feet. The 190 can, of course, out climb the P-47, as can just about every fighter of WWII.

Turn performance comparisons favor the Wulf at high speeds. It is, however, among the worst at low speed turns, or sustained turn rate. This, more than any other comparative performance aspect, dictates the tactics you should use when flying the Focke Wulf, particularly online against human pilots only.



BACK