F6F-3 Hellcat


History

Descended from the Wildcat, the Hellcat, like several other American designs, owed much of its success to its engine - the Pratt & Whitney R-2800 Double Wasp. In contemporary terms, the F6F is a Wildcat on steroids, with nearly twice the horsepower to go with its power plant's legendary durability.

Though many people consider the F4U Corsair the epitome of American WWII naval air power in the Pacific, the Hellcat was, far and away, the Navy's most successful fighter of the war, accounting for over 6000 air-to-air kills. It was this homely work horse that stole air superiority away from the sleeker, more nimble Japanese Zero.

The Hellcat in Air Warrior

The F6F is the best example of the phrase, the whole is greater than the sum of its parts. The Cat is not fast; only the Zero is slower. Both the Ki-84 and the Zeke can out-turn it. The Corsair and the Lightning can out-climb it. Nonetheless, the Hellcat has rapidly become the most popular fighter in the Pacific theater because of its combination of attributes - though great at nothing, it does everything well. It has a good climb rate, turns beautifully - particularly at high speeds - is very durable, and possesses, along with the Corsair, the largest ammo load of any fighter.

The F6F-3 in Full Realism

One historical aspect of the Hellcat comes sharply into play under full realism - it is extremely forgiving. Unlike many fighters, you can really horse the Cat around. While it is capable of some rather determined spins, it will accept much mishandling before it enters one.

Virtues

Aside from its easy-going departure characteristics, the Hellcat dives well and has a remarkable ability to turn at high speeds. It can absorb a lot of punishment, and has a plentiful supply of ammunition.

Vices

Although many players stallfight in the Cat, it can be easily out-turned at low speed by Franks and Zekes. It also bleeds energy relative to the Corsair, Mustang, and Lightning. Finally, despite its reluctance to depart, the F6F can get into nasty spins if pushed beyond its generous limits.

The F6F-3 in Scenarios

The Cat has two important scenario play strengths: range, and its already noted ammo load. It lacks, however, good high altitude performance. The Corsair, Mustang, and Thunderbolt are all better performers above 35,000 feet. Fortunately for the F6F in historically based scenarios, all the better high altitude fighters also fly on the Allied side.

Tips

Keep the Cat fast. It achieves its best turning performance at speeds between 250 and 275 knots. Even if it gets slow, however, it's not as helpless as a Stang, Jug, or Hog at low speed. You can devour those fighters in a stallfight, but be easy meat for a Zeke, or Ki.

Stay off the flaps. The Hellcat has two position flaps - full up or full down - and the down position is for increased drag for landing, not for maneuvering.

Munitions

ArmamentAmmo LoadPayload
6-.50 cal. machine guns2350 rounds2-550 lb. bombs

Performance

The Hellcat is slow and has an unimpressive climb rate. This is truly a case of an aircraft of value greater than the sum of its raw performance numbers.

Performance Comparison

The Hellcat is among the slowest aircraft in the Pacific theater. One would have to reach back to aircraft predating its development to find slower fighters, with the exception, of course, of the Zero. It's also among the slowest climbing aircraft. Its chief performance asset is turning ability; only the Zero and the Ki-84 have better sustained turning figures, and the Ki's edge is only marginal.



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