Title Graphic


Kellit

General Description

Tribes in the Great Northern wood. Ancestral enemies with the Obucc and Monnit tribes. (Hunter gatherers) Devote followers of the Way of the Mother, (Druidism), the Kellit swore long ago in the distant past to never use anything not provided for them by the Mother. While this may have been taking things too far, only the wood elves compare to them in their knowledge of the ways of the forest. The Kellit never use metal weapons, and have mastered the magical art of strengthening wood to nearly the strength of steel.

Physical Characteristics


Build:


Coloring: .


Endurance:


Height:


Lifespan:


Resistance: Normal


Special Abilities: None


Other Factors


Demeanor:

Prejudices:


Culture


Clothing & Decoration: .


Fears & Inabilities:

Lifestyle:

Marriage Pattern:

Religion:


HARP Stats

Racial Stat Modifiers
Power
Resistance Bonuses
RACE
St
Co
Ag
Qu
SD
Re
In
Pr
Disc.
Endurance
Points
Stamina
Will
Magic
Kellit
-
+2
-
-
-
-
+4
+2
+2
+30
+30
+10
+10
+10

Note: the "Disc." colomn lists the number of Discretionary Points that the player may distribute among the character's stat bonuses. No more than 3 discretionary points may be added to any one stat's bonus.

Racial Talents

The Kellit possess the following Racial Talents:

  • Adept Learner (Greater) - As described in the New/Revised Talents area of this website.
  • Favored Skill - As described in the New/Revised Talents area of this website. The Staves skill is a favored skill for the Kellit.
  • Favored Skill Category - As described in the New/Revised Talents area of this website. All of the skills in the Outdoor skill category are favored skills for the Kellit.
  • Master Craftsman - As described in the HARP rulebook. The character gains this talent with respect to woodcrafts of all sorts.
  • Outdoorsman - As described in the HARP rulebook.
  • Skill Specialization - As described in the HARP rulebook. The character gains Skill Specialization in the Survival (woodlands) skill and one other favored skill of choice.

    Like all of the Human races the Kellit have many things in common with each other but they still show a variety of talents, skills and abilities that is astounding. Kellit characters have an additional 30 DP that may be spent to aquire additional talents only.

    Adolescent Skill Ranks

    Characters from this race must choose one of the Adolescent Skill packages listed below as common to their racial type unless they possess the Changeling talent - in which case they may choose any Adolescent Skill package as provided for in that talent description.

    (See the Adolescent Skill Development page for a list of all of the available packages.)

    Kellit Tribes

    Comments and suggestions are solicited and appreciated. Please send them to me at: aranmull@nycap.rr.com.

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